Quantcast
Channel: Questions in topic: "datatype"
Browsing all 87 articles
Browse latest View live

Button OnClick() function stops working after instantiating the prefab.

I'm working on a level editor system that uses an addon package called "SerializeHelper" (forgot the author's name, not my own work), and in my scene I have a Button that returns an integer to the...

View Article


Are ScriptableObjects good for non-visualised models?

Hi, I want to create a game using only GUI (panels, texts, buttons only), but there will be some models like heroes, monsters, items etc. I have hard time to decide how to code them, thinking about SO...

View Article


How can I store HUGE NUMBERS on unity? (256bit integer)

I tried using the BigInteger implementation for Unity, but it still overflows(Or maybe I used in a wrong way? Im not sure also, it can only do 20 characters of ints which is like 64 bits)... I need to...

View Article

What data format should I store data in?

I want to store, access and edit large datasets Should I use relational data, XML, Json, or some other format for storing the data. What would Unity prefere in terms of performance? Thanks for any...

View Article

Best data type for many Gameobjects constantly switching?

I have a system where I keep many characters(Gameobjects) in a List. I have several Lists of characters, where the different groups defend different zones of the map. The player can move characters...

View Article


Datatype with a lot of / 'infinite' amount of decimal places

i am looking to find a way to have a datatype that will display a lot of decimal places, like i am thinking in the hundreds/thousands for a project i have going on where i am making code that finds...

View Article

Universal Data Type

Does there exist a 'universal' data type that includes *everything*? I'm aware of Objects that include most Unity things, but is there one that would include floats, ints and native types? I want to be...

View Article
Browsing all 87 articles
Browse latest View live